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Install xcode
Install xcode




install xcode

After openFrameworks itself is finished, Xcode will compile the example and you should see a "Build Succeeded" message and a window with the example app happily spinning away.Īfter closing the example, you may see a new panel open at the bottom of the Xcode window. This usually only needs to be done once, unless you update openFrameworks or edit any of its internal files. The first time you compile an openFrameworks project, it will likely take a minute or so as openFrameworks gets compiled. If you find that you try to run your app and nothing happens, this is almost always the reason.Īfter you've selected the right scheme, you should be ready to go! Click the run button at the top left (or use cmd-r) to tell Xcode to build and run the example. Select the dropdown in the top which says "openFrameworks" and set it to your app's name. Xcode has a tendancy to select the "openFrameworks" scheme instead of the one you actually want (which is your app). It is often the case that the wrong scheme is selected by default. You can hide it by clicking the blue sidebar icon in the top right, or with cmd-option-0.Īlong the top is a toolbar which has the big "run" button (which looks like a play button as of this writing), as well as a dialog which shows you which project you'll build when you tell Xcode to run (called a "scheme" in Xcode terminology). On the right is an auxilliary sidebar which is almost always useless for openFrameworks. h files), but will show you your project's settings if you select the project file at the top, or will let you examine image / video / sound files as well.

install xcode

This is usually a text editor for source files (. It will show you an appropriate editor for whatever file you've selected in the project browser. cmd-1, cmd-2, etc will show different tabs.

install xcode install xcode

Handy tip for working on small screens: cmd-0 will show or hide this sidebar. The bar on the left is your general purpose project browser, which will show your project's files (if the folder icon is selected at the top), as well as errors that crop up while trying to build your app (the triangular icon). You may need to expand the project in the left bar and drill down to the ofApp.cpp file as shown in the image below in order to see anything interesting.Īs of this writing Xcode is on version 6, so you may see something slightly different if you live in the future. Open it now and you should see something similar to the following. xcodeproj extension is the file you should open in Xcode.

  • bin is where your finished runnable app will end up, as well as your data folder which is for assets like images, sound files, etc.
  • src is typically where your app's source files will go.
  • This follows the basic structure of an openFrameworks app. Inside, you should see 2 folders and a few files. Open the examples folder, then the 3d folder and finally the 3DPrimitivesExample folder. Let's test your setup with the 3DPrimitivesExample.
  • projectGenerator_osx contains the project generator, which is useful for creating new openFrameworks apps.
  • addons is where you can store openFrameworks addons (community contributed extensions to the openFrameworks core).
  • examples contains a set of pre-made apps that demonstrate specific concepts like dealing with video, 3d graphics, sound, fonts and so on.
  • apps will be where your own apps will go as you work on them.
  • Here's some of the key subfolders inside the openFrameworks root folder: This folder will be referred to as your openFrameworks root folder (also known as OF_ROOT). If that's the case, you're already done!Īt this point, you should have all you need to build and run OF apps! Let's test it by opening one of the examples that comes with openFrameworks.įirst, extract the folder you downloaded from this website and put it somewhere convenient. Select "Install" to begin the process.ĭon't worry if you get an error about the tools being unavailable from the update server! It seems this happens if you already have the tools installed. This should prompt you to install the command line tools. To install the command line tools, first finish installing Xcode then open up a terminal (you can find it at Applications/Utilities/Terminal.app), type the following and hit enter: xcode-select -install
  • Install Xcode 11 or newer from the OSX App Store or Apple Developer Portal.





  • Install xcode